Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0b9
2018.3.0b10
2019.1.0a6
Issue ID
1101447
Regression
Yes
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce:
1. Open attached project
2. Reimport PropertyReference script
3. Notice error in console:
InvalidOperationException: Stack empty.
System.Collections.Generic.Stack`1[T].ThrowForEmptyStack () (at <3845a180c26b4889bc2d47593a665814>:0)
System.Collections.Generic.Stack`1[T].Pop () (at <3845a180c26b4889bc2d47593a665814>:0)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.ApplyOp (System.Char op, System.Collections.Generic.Stack`1[T] values) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:299)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.EvaluateBool (System.String expression) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:272)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.EvaluateBooleanExpression (System.String expression) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:250)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.EvaluateDefine (System.String expr, System.Collections.Generic.ICollection`1[T] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:241)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.RemoveUnusedDefines (System.String source, System.Collections.Generic.List`1[T] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:182)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.RemoveIfDefs (System.String source, System.Collections.Generic.IEnumerable`1[T] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:159)
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.GetNamespace (System.String sourceCode, System.String className, System.String[] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:42)
Rethrow as IllegalNamespaceParsing: Searching for classname: 'PropertyReference' caused error in CSharpNameParser
UnityEditor.Scripting.ScriptCompilation.CSharpNamespaceParser.GetNamespace (System.String sourceCode, System.String className, System.String[] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CSharpNamespaceParser.cs:48)
UnityEditor.Scripting.Compilers.CSharpLanguage.GetNamespaceNewRuntime (System.String filePath, System.String definedSymbols, System.String[] defines) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/Compilers/CSharpLanguage.cs:90)
UnityEditor.Scripting.Compilers.CSharpLanguage.GetNamespace (System.String filePath, System.String definedSymbols) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/Compilers/CSharpLanguage.cs:133)
UnityEditor.Scripting.ScriptCompilers.GetNamespace (System.String file, System.String definedSymbols) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilers.cs:111)
Reproduced with: 2018.3.0b9, 2018.3.0b11, 2019.1.0a6, 2019.1.0a9
Not reproducible: 2018.3.0b8, 2019.1.0a5
Regression introduced in: 2018.3.0b9, 2019.1.0a6
Comments (8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
dave1nova
Jul 03, 2019 21:30
I got rid of the error by going into project settings and under the Player section changing the Api Compatibility Level from NET Standard 2.0 to .NET 4.x.
thetestgame
Jun 03, 2019 17:09
I'm still experiencing this in Unity 2019.3.0a3
munozpro
May 29, 2019 05:07
Found in 2019.3
SweatyChair
Mar 11, 2019 06:35
Still in 2018.3.5.f1 mac
AlexSD3
Jan 23, 2019 22:44
It happened to my in the 2018.3.0f1 version for Mac, I could't reproduce it on the Windows version
stonstad
Jan 17, 2019 19:29
I get this all the time. I hope a fix is forthcoming.
Benjaminupjers
Dec 18, 2018 07:50
Is there a solution to this? Can't wait for 2019.1 ?!
LaneMax
Dec 10, 2018 18:07
Also found in 2018.3.0f1, very frustrating