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2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

0
votes
Fixed

Drag and drop nodes to a group doesn't work if edges are selected

Graph Tools Foundation

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Jul 07, 2021

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Version/s:

It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more

0
votes
Won't Fix

ShaderGraph undo operation takes longer on bigger Shaders

Package: Shader Graph

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Jul 07, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Download and open the project "ShaderGraphSlow.zip"2. Open the Water2 ShaderGraph (Assets > Shades > Wat... Read more

0
votes
Fixed

[iOS] Crash at GetLastRespondedNotification with remote notifications th...

Package: Mobile Notifications

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Jul 07, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "NotificationsCrash.zip" project2. Build and deploy the project to an iOS simul... Read more

0
votes
By Design

Importing a FBX model will incorrectly strip a suffix from Node Name

Asset - Importers

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more

5
votes
Fixed

Memory doesn't get released when calling Resources.UnloadUnusedAssets

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.17.4-preview

How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. In the Profiler select the Memory m... Read more

0
votes
Fixed

[UaaL][Metal] Graphic resources allocated in the scene are not released ...

Metal

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Jul 07, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more

0
votes
Fixed

Unity Shader Compiler Task process have high CPU usage when installing H...

Shader System

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Jul 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more

0
votes
By Design

[Addressables] Static objects cease to be Static on Scene change

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.18.11

Steps to reproduce:1. Download and open the project "AddressableSceneChangeLosesStatic.zip"2. Select Window > Asset Management &g... Read more

1
votes
Duplicate

[Bug Reporter] "connection closed" message

Bugreporter

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Jul 07, 2021

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Version/s:

Unity bug reporter displays a "Connection closed" error when trying to send a bug reporterwe need to wait or try several times to ge... Read more

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