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0
votes
Fixed

[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...

Package: TextMeshPro

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Apr 24, 2020

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Version/s: preview.1-1.5.0, preview.1-2.1.0, preview.1-3.0.0

How to reproduce: 1. Open the project "case_1241132-TMPro_size_tag" 2. Open the Scene "SampleScene" 3. Select the GameObject "Text (... Read more

0
votes
Fixed

[IMGUI] Options don't lose focus completely on deselection in Inspector/...

IMGUI

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Apr 24, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a9

Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more

1
votes
Fixed

[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...

2D

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Apr 24, 2020

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Version/s: 2020.2.0a5, 2020.2.0a9

-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab. -After this, the erro... Read more

0
votes
Fixed

[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...

2D

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Apr 24, 2020

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Version/s: 2020.2.0a7

[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps: 1. Open a... Read more

0
votes
Fixed

[ProBuilder] leaks memory when double clicking the inside of a hollow cu...

Package: Probuilder

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Apr 24, 2020

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Version/s: 4.3.0-preview.9

How to reproduce: 1. Open the "1241105 repro" project 2. Open "MainScene" from Assets > Scenes folder 3. Open ProBuilder window from... Read more

0
votes
By Design

[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...

Profiling

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Apr 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

Steps to Reproduce: 1. Create a New Project 2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable 3. Build and Run 4. W... Read more

1
votes
Won't Fix

[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2020

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Version/s: 9.0.0, 8.0.1

-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more

0
votes
Fixed

[A2] Unexpected assembly reload after building standalone player with pl...

Scripting

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Apr 24, 2020

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Version/s: 2020.1.0b5

Steps: 1. Open attached project 2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)" 3. Load SampleSc... Read more

2
votes
Fixed

Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...

Graphics - General

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("CullingCrash.zip") 2. Open "Scene" 3. Navigate the scene until it crashes Reprod... Read more

0
votes
Fixed

EditorGUILayout.ObjectField selection pop-up for some Components prevent...

Scene/Game View

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Apr 23, 2020

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Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open tester-attached project (EditorGUILayoutBug.zip) 2. Open the SampleScene 3. Open the custom Editor window ... Read more

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