Search Issue Tracker
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce: 1. Open the project "case_1241132-TMPro_size_tag" 2. Open the Scene "SampleScene" 3. Select the GameObject "Text (... Read more
[IMGUI] Options don't lose focus completely on deselection in Inspector/...
Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more
[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...
-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab. -After this, the erro... Read more
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps: 1. Open a... Read more
[ProBuilder] leaks memory when double clicking the inside of a hollow cu...
How to reproduce: 1. Open the "1241105 repro" project 2. Open "MainScene" from Assets > Scenes folder 3. Open ProBuilder window from... Read more
[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...
Steps to Reproduce: 1. Create a New Project 2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable 3. Build and Run 4. W... Read more
[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...
-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps: 1. Open attached project 2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)" 3. Load SampleSc... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps: 1. Open the attached project ("CullingCrash.zip") 2. Open "Scene" 3. Navigate the scene until it crashes Reprod... Read more
EditorGUILayout.ObjectField selection pop-up for some Components prevent...
How to reproduce: 1. Open tester-attached project (EditorGUILayoutBug.zip) 2. Open the SampleScene 3. Open the custom Editor window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled