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Duplicate

Duplicate in 2021.2.X

Votes

3

Found in

2021.2.0a10

2021.2.0b1

Issue ID

1346410

Regression

Yes

[Enlighten] Realtime GI is not present in player builds

Progressive Lightmapper

-

Steps to reproduce:

1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip).
2. Generate lighting.
3. Observe that the realtime light bounce works in the scene.
4. Build a standalone player build (File > Build Settings...).
5. Run the build.
6. Realtime lightmaps no longer work in the build.

Notes:

- Reproduces in: 2021.2.0a10, 2021.2.0a11, 2021.2.0a12, 2021.2.0a13, 2021.2.0a17, 2021.2.0a19, 2021.2.0b1
- Does not reproduce in: 2020.3.13.f1, 2021.1.14f1, 2021.2.0a1, 2021.2.0a2, 2021.2.0a3, 2021.2.0a4, 2021.2.0a5, 2021.2.0a6, 2021.2.0a8, 2021.2.0a9
- Unable to verify due to build errors in: 2021.2.0a14 (macOS), 2021.2.0a15 (macOS), 2021.2.0a16 (macOS)
- Render pipelines affected: HDRP, BiRP, URP

  1. This is a duplicate of issue #1367133

    Black albedo when using Enlighten Realtime GI in HDRP Player
  1. Resolution Note (2022.1.X):

    Split into several separate cases. This issues should be solved by 1367133 (which depends on 1366791)

  2. Resolution Note (2021.2.X):

    Split into several separate cases. This issues should be solved by 1367133 (which depends on 1366791)

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