Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2019.4.17f1c1
2020.3
2021.1
2021.2
2022.1
Issue ID
1346331
Regression
No
Scene is not reloaded during Button's On Click event
How to reproduce:
1. Open the user's attached project "AfterCTL.zip"
2. From the Project tab, open Assets/Common/Scenes/Boot.unity
3. Make sure that Error Pause is disabled in the Console tab
4. Enter Play Mode
5. Press Space to begin the game
6. Using the left mouse button, click on the top right side of the Game View until the character walks up to the enemies
7. After the charter dies and the Game Over screen appears, press Restart
Expected results: the Main scene, that was seen after step 4, is loaded
Actual results: Main scene can be seen in the Hierarchy tab, but is not loaded in Game View
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note:
Mistake in users project setup.