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[UIElements] Unsetting the persistenceKey of a root VisualElement does n...
Steps to reproduce:1. Open original project2. Use "Window -> UIElements -> ScrolViewTest"3. Open Profiler, deep profiling on, ... Read more
[Editor] Creating a new project with "High-Definition RP (Preview)" temp...
When "High-Definition RP (Preview)" template is selected for creating new project, multiple errors are thrown in console. Steps to r... Read more
[UWP] Caret position cannot be changed using mouse and text is only appe...
How to reproduce:1. Open the attached project2. In the Build Settings, switch the Target Platform to UWP3. Build the project4. Open ... Read more
Accessing nonexistent Streaming Asset on Android with incorrect number o...
Steps to reproduce:1. Open attached project2. Build on Android and run3. Make sure URL has 1 slash like so 'file:/*` in the input fi... Read more
Particle System Trails change their size randomly when there is a Realti...
Steps to reproduce:1. Open the attached project "case_1117520_particle_system"2. Navigate to Project-> Assets-> Scenes and ope... Read more
Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more
EditorWindow.Position get/set is inconsistent when creating Custom Edito...
To reproduce:1. Open attached project2. Go to the Examples>PositionBug. Reproducible with: 2017.4.18f1, 2019.1.0a10, 2019.1.0a14,... Read more
[macOS] Screen.SleepTimeout setting does not change when being changed v...
How to reproduce:1. Open tester-attached project(ScreenSleepTimeout) and 'SampleScene' scene2. Enter Play Mode3. Check the Console w... Read more
Some EditorPrefs properties are deleted when running and closing multipl...
How to reproduce:1. Download the user-attached reproduction archive(reproduction_603812)2. Edit 'run1.sh' and 'run2.sh' to fit your ... Read more
[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping
Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons