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Fixed in 2020.2.X

Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.3.0f2

2019.1.0a1

2019.2.0a1

Issue ID

1117502

Regression

No

Dynamic shadows fail to render if the camera's near plane is very close and the far plane is very far

Shadows/Lights

-

How to reproduce:
1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"
2. Enter Play Mode
3. Observe sphere's shadow on the plane

Expected result: Shadows are rendered on the plane all the time
Actual result: Shadows are not rendered/flickering on the plane

Reproduced with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1

Note: Increasing the Main Camera near clip plane or significantly decreasing the far clip plane reduces/eliminates the flickering.

  1. Resolution Note (fix version 2020.2):

    Improve shadow culling plan calculation. Uses fix provided by HB-Studios

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