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[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...
How to reproduce:1. Open new 3D Unity Project2. In Package Manager window, install "Universal RP" package3. In Render Pipeline Conve... Read more
[Android] Cull off Shader throws "Non system-generated input signature p...
How to reproduce:1. Open the user's attached "URPTest.zip" project2. In the Project window select the "NM_Foliage" Shader found in t... Read more
Editor crashes when the Shader variants are being stripped in the projec...
How to reproduce:1. Open the attached "case_1361040" project2. Open the "Login" Scene3. Build the project Expected result: The proje... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps:1. Open the attached "project-1361035.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the ... Read more
"IndexOutOfRangeException" is thrown when selecting overflowing TextMesh...
Steps to reproduce:1. Open the attached project "TMPBug.zip"2. Open Scenes>SampleScene3. Enter the Play Mode4. Click on the Input... Read more
Player icon is missing from the title bar when the Player is started in ...
Reproduction steps:1. Open the project attached by the user2. Build the project (File > Build Settings > Build)3. Open the bui... Read more
Editor crashes when selecting objects in the Scene View
Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more
Error CS0117 is thrown when opening a project with Burst 1.5.5
How to reproduce:1. Open the user's attached project2. Observe the Console Expected result: no errors logged to the ConsoleActual re... Read more
PlayerBuildSettings.BuildTarget returns the wrong value when UI Toolkit ...
Reproduction steps:1. Open the user's attached "UIToolkitInspectorIssue-2021.1.zip" project2. In Assets click the New Player Build S... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument