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Editor crashes on fbxsdk::FbxLayerElementArray::InsertAt when importing ...
Reproduction steps:1. Open the attached project ("obj_test_v1.zip") folder with a file browser2. Delete the Library folder3. Open th... Read more
[XR Interaction Toolkit] XR Grab Interactable does not point to Attach T...
Reproduction steps:1. Open the attached project ("bug_xrit.xrgrabinteractable.positioning.zip")2. Open the SampleScene scene3. Enter... Read more
Memory leak when moving states in Animator window
Reproduction steps:1. Create a new project2. Open a Task Manager on Windows or Activity Monitor on Mac3. Create a new Animator Contr... Read more
Imported folders and files are missing in the Project window when the in...
How to reproduce:1. Open the attached project "missingFiles"2. In the Project window, navigate to the "Prefabs" folder (Assets/Folde... Read more
IL2CPP Player crash
Reproduction steps:1. Open the user's attached project "BugRepro.zip"2. Go to Assets > Scenes and open "SampleScene.unity"3. Go t... Read more
UI Buttons are not interactable when running Build with FullScreenMode.M...
1. Create a new HDRP project2. Delete all GameObjects from the scene3. Add attached "Canvas.prefab" and "BugTester.cs" files to the ... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
Realtime shadows are missing under certain mixed lighting scenarios
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneB3. In the Lighting window, set Lig... Read more
Substance asset materials lose their color, emission, and transparency d...
How to reproduce:1. Open the attached project "Substance.zip"2. Open Assets/ReproFiles/data/Assets/Sinespace_Temp/GameObject.unity E... Read more
IsPressed() keeps returning true when it was true before minimizing the ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Build and Run the project4. Minimize the runn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument