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1
votes
Fixed

[Linux] Roslyn fails if there is a newer libssl than 1.0

Linux

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Apr 17, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

To reproduce:Just launch a new project You will get the following error in console:No usable version of the libssl was found<..&g... Read more

0
votes
Fixed

[Templates] Line Endings for New Scripts are set to Windows by default w...

Scripting

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more

2
votes
Fixed

[iOS] 2018.4.3f1 - 2019.2.0a11 Crash at TransformVerticesInnerLoop on Op...

iOS

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Apr 17, 2019

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Version/s: 2018.3.0a2, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project "UnityIphone5Bug.zip"2. Open "SampleScene.unity" scene3. Change the Build Platform to iOS4. In... Read more

0
votes
Fixed

[Shader] Editor is fully pink if launched on OpenGL 4.2

Shaders

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Apr 17, 2019

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Version/s: 2019.1.0b10, 2019.2.0a6, 2019.3.0a1

To reproduce:Create a new project using `-force-glcore42` Result: Editor launches completely pink Reproduced in 2019.1.0b10, 2019.1.... Read more

10
votes
Fixed

References to identical named .fbx model sub-meshes become broken when u...

Asset - Importers

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Apr 17, 2019

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Version/s: 2018.3.12f1, 2019.1.0a1, 2019.1.0a10

Steps to repro:1. Open the attached project "Unity2018to2019MeshReferenceIssue.zip" using Unity 2018.32. Open Sample scene3. See MyP... Read more

0
votes
Fixed

[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...

Package: 2D Sprite Shape

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Apr 17, 2019

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Version/s: preview.5 - 2.0.0

How to reproduce:1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip')2. Open Profiler window and go to Memory mo... Read more

0
votes
Fixed

SpriteShape - Unable to use the Depth buffer

Package: 2D Sprite Shape

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Apr 17, 2019

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Version/s: 2.0.0-preview.4

How to reproduce:1. Open the attached project ("SpriteShapeDepthBufferReport.zip")2. Open the repro scene ("SampleScene")3. Inspect ... Read more

0
votes
Fixed

AudioSource.isPlaying is set to false when Audio is being played through...

Audio

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "Timeline Audio Source" project2. Open "asd" scene3. Enter the Play Mode Expected Result: AudioSource.i... Read more

0
votes
Fixed

Sub-emitter Trails flicker when Sub-emitter particles are cleared before...

Visual Effects - Legacy

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Apr 17, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1146677-ParticleTrailBugDemo")2. Enter Play Mode Expected results: Particle Sys... Read more

0
votes
Fixed

"-executeMethod" does not await and exits without completing when the me...

Scripting

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.13f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

Steps to repro:1. Download and extract the project2. Run the Test method in batch mode (using `-batchmode -projectPath <> -exe... Read more

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