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Fixed in 2019.3
Fixed in 2019.1, 2019.2
[Shader] Editor is fully pink if launched on OpenGL 4.2
Create a new project using `-force-glcore42`
Result: Editor launches completely pink
Reproduced in 2019.1.0b10, 2019.1.0f2, 2019.2.0a6, 2019.2.0a13, 2019.3.0a1
Not reproduced in 2019.2.0a5, 2019.2.0a4, 2019.2.0a3, 2019.1.0b9, 2018.3.14f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'