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Shadows are not calculated correctly in WebGL Build when using a custom ...
How to reproduce:1. Open the attached project "ShadowRecieverBug.zip"2. Build And Run the project Expected results: The purple ball ... Read more
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object. Read more
Scene loaded using Addressables.LoadSceneAsync looses Asset references w...
How to reproduce:1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project2. Open the Addressabkes Group... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps:1. Open the attached user's project "MobileSensors.zip"2. Build for WebGL3. Use https://app.netlify.com for hosti... Read more
[VFX Graph] ShaderGraph's Object Space to Tangent Space or vice versa c...
How to reproduce:1. Import the attached package to HDRP project2. Open the Game View Expected result: VFX Sphere looks the same as t... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: no cra... Read more
Material isn't assigned back on Particle Trails when disabling and enabl...
Reproduction steps:1. Open the attached project "trail_sample.zip"2. Open the "SampleScene" Scene3. Select "Particle" GameObject fro... Read more
Building project results in multiple ENABLE_UNITY_COLLECTIONS_CHECKS war...
Reproduction steps:1. Open the attached project "BuildWarnings.zip"2. Build the project3. Observe the Console Expected result: no wa... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps:1. Open the attached user's project "Bug Test.zip"2. Open "test.unity" Scene3. Select the "GameObject" in the Hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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