Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2019.4.29f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1363190
Regression
No
Elements overlap one another in the Inspector window when using MinAttributes and resizing the Inspector window
Reproduction steps:
1. Open the attached user's project "Bug Test.zip"
2. Open "test.unity" Scene
3. Select the "GameObject" in the Hierarchy window
4. Open the Inspector window
5. Reduce the width of the Inspector window and observe
Expected result: Variable names and their fields are clearly visible
Actual result: Variable names and their field are overlapping
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8
Notes:
- Issue reproduces when using MinAttribute
- Issue does not reproduce when using RangeAttribute or SerializeField
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a13