Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4.24f1
2019.4.30f1
2020.3.16f1
2021.1.0a2
2021.2
2022.1
Issue ID
1363271
Regression
Yes
Crash when stopping an Audio Source using OnAudioFilterRead from a destroyed component
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button
Expected result: no crash occurs
Actual result: the Editor crashes shortly after pressing Play
Reproducible with: 2019.4.24f1, 2019.4.31f1, 2020.3.16f1, 2020.3.20f1, 2021.1.0a2, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Not reproducible with: 2019.4.23f1, 2020.3.15f1, 2021.1.0a1
Notes:
1. Occurs in Builds as well as in the Editor
2. The crash occurs most of the time, but not always
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15
Resolution Note (fix version 2021.2):
Fixed in 2021.2.5f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.26f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.35f1