Search Issue Tracker
By Design
Votes
0
Found in [Package]
13
Issue ID
1363305
Regression
No
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
As Anis highlight, this is light leaking related to the algorithm we used for our area shadow map. Sadly this can't really be fixed other than tweaking settings and hide stuff artistically.