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[IMGUI] Unable to change the "Aspect Ratio" value under Aspect Ratio Fit...
Unable to change the "Aspect Ratio" value when "Aspect mode" is set as "None" in Aspect Ratio Fitter. Value can be changed when "As... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro: 1) Download HDRP particle sample project 2) Open the project notice ... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps: 1. Open the attached project ("MouseScroll") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode and try ... Read more
DOTS 'ArgumentException: The entity does not exist' errors thrown when d...
To reproduce: 1. Open attached project ("case_1264526-Sample.zip") 2. Enter Play mode and press 'Delete parent with LOD Group' butto... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro: 1. Create a new project 2. ... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more
[iOS] Using custom storyboard as a launch screen with multitasking enabl...
Steps to reproduce: 1. Open attached project (test-storyboard-error.zip) 2. Make sure that these Player Settings are set as follows... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template 2. Switch platform to iOS Expected Result: The platform switched t... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps: 1. Open attached project 2. Make sure "Development Build" and "Autoconnect Profiler" are checked 3. Build and Run on An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset