Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.2.4-preview
Issue ID
1307112
Regression
No
Device simulator resets to Default Orientation when compiling a script
Steps to reproduce:
1. Open the attached project "Case_1307112"
2. Open the device Simulator window from Window->General->Device Simulator
3. In the Screen settings set the untick Auto Rotation
4. Select Landscape Left only
5. Open the only script in the Project->Assets
6. Add space or a comment to recompile the scripts and save it
7. Get back to the editor
Expected results: Screen settings do not reset when recompiling scripts
Actual results: Screen settings reset when recompiling the scripts
Reproducible with: 2019.4.19f1(2.2.4-preview), 2020.2.3f1(2.2.4-preview),
Could not test with:
- Screen settings are not available in 2021.1 and 2021.2
- Device simulator package is not available in 2018.4
Note:
- The video of the problem is in the edit field
- It is expected that it will reset when entering and exiting play mode but not when recompiling scripts
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
Resolution Note:
This part has been removed in newer version of Device Simulator.
If you want settings to persist, you should set them in Player Settings.