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Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
[CacheServer] Data is uploaded to CacheServer even while Upload and Down...
This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on you... Read more
FileNotFoundException is thrown when exporting Localization CSV file
How to reproduce:1. Open the user's attached project2. In the Project window, go to Assets/localization and select the Asset "New Ta... Read more
"Duplicate identifier" error appears after applying added GameObject to ...
Steps:1. Add two GameObjects to hierarchy "P1" and "P2"2. Convert them to prefabs3. Make P2 child of P14. Save the scene5. Drag P2 t... Read more
[Static Analysis] Defect 672865 in Modules/QuickSearch/Editor/QueryEngin...
During a nightly static analysis run for WinEditor a defect was found in the Unity codebaseSee https://coverity.prd.cds.internal.uni... Read more
ScriptableObject in Scene loses serialised reference when releasing Down...
Reproduction steps:1. Open the "Main" project from the attached "case-1370530.zip" folder2. Window > Asset Management > Addres... Read more
"Addressables content build failure" error thrown when building new Asse...
How to reproduce:1. Open the user's attached "AssetGroupOcclusionCulling" project2. Select "Window -> Asset Management -> Addr... Read more
[HDRP]Template Light Map is corrupted on first launch before rebaking
To reproduce:1. Create a new HDRP Template project2. Observe the Concrete wall material in Sample Scene Expected: the UV maps are th... Read more
UIToolkit Input Text Field is auto-selected when keys are pressed
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Go to Game View and press play4.... Read more
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