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UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
A missing page is opened when clicking "Learn more..." next to "Import W...
Reproduction steps:1. Create a new project2. Open Preferences > Asset Pipeline3. Click "Learn more..." next to "Import Worker Cou... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps:1. Open the user's attached project Expected result: The Editor does not crashActual result: The Editor crashes R... Read more
Crash when applying material to mesh
Reproduction steps:1. Open the user's attached project2. Add a new mesh to any scene and apply any material from 'BetterLitShader/Ex... Read more
Handles are missing for Camera and Light objects
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected resu... Read more
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce:1. Create new HDRP template project2. Select any of the sections in HDRP Tutorials window3. Quickly skip through it... Read more
Comment on UnityWorldSpaceViewDir in UnityCG.cginc does not match the fu...
Reproduction steps:1. Open the "UnityCG.cginc" file2. Observe comment above UnityWorldSpaceViewDir function Expected result: Comment... Read more
Video seeking in Player is slow when it was Built for macOS Standalone w...
How to reproduce:1. Open the user's attached project "VideoPlayer Windowed Seek Repro.zip"2. Build and Run for macOS standalone3. In... Read more
"Enable ProMotion Support" does not allow iPhone 13 Pro/Pro Max to run a...
Reproduction steps:1. Open the attached project "refreshRate.zip"2. Build and deploy the Scene "SampleScene" to an iOS device3. Obse... Read more
[General][AssetDB][URP] Adding URP to the project causes reimports of ma...
The same repro project shows two sides of the same problem: 1) URP assets in HDRP cause endless reimporting of shadergraphs and mate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open