Search Issue Tracker
Parameter Names for the Wheel Collider component are Overlapped in the I...
How to reproduce:1. Create a new project2. Create a new gameObject and add a Wheel Collider component to it3. Observe the Inspector ... Read more
[Hub] The full-screen button is disabled and unclickable
How to reproduce:1. Open Hub2. Try to maximize a window by clicking on the full-screen button Expected result: Window is resized to ... Read more
Crash on Material::SetFloat after calling Graphics.Blit()
How to reproduce:1. Open the "Graphics_Blit_Crash.zip" project2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene3. Run ... Read more
In the Cubemap preview incorrect dimensions are shown when the cubemap t...
How to reproduce:1. Open attached project "BugReport_Cubemap.zip"2. In Project window, observe "skybox_2048_1536" cubemap (the resol... Read more
Changing Texture Shape throws name != m_OldBaseType.Name() and Assertion...
How to reproduce:1. Open user-submitted project (BugReport_Cubemap)2. Select the 'skynbox_2048_1536.jpg' in the Project window3. Cha... Read more
[PlayerInput][WebGL] Player Input component does not work in WebGL
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/675 Repro:1. Download package and project at: https://github.c... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce:1. Open the "1162941_ReproProject" project2. Open the "Scenes/SampleScene" scene2. Enter the Play Mode Expected res... Read more
[OSX][XInput][IL2CPP] Xbox controller input does not work.
When using IL2CPP backend for OSX standalone Player, all input from Xbox controllers seems to be mapped incorrectly.This happens to ... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
Crash on block_remove when changing mesh to Plane in Skinned Mesh Render...
To reproduce:1. Open attached project by QA -> case_1162918-minimal.zip2. Open scene New scene3. Select the game object named Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used