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[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps:1. Open the attached project "Case_1380200.zip"2. Build and Deploy the Scene "SampleScene" to a device3. Touch an... Read more
GameObject becomes darker when building with Command Line
Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more
[iOS] Inconsistent shader rendering
Reproduction steps:1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f12. Build and deploy the project... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce:1. Open project "editor-interaction-cap-bug.zip"2. Open "SampleScene" Scene3. Enter the Play Mode4. Open the Stats ... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[Linux] Builds failing due to Visual Scripting package errors when ran f...
How to reproduce:1. Download attached project2. Open Linux machine terminal and go to existing Unity location (/home/<user>/Un... Read more
[Android][Localization] Localization package does not detect Hindi langu...
Reproduction steps:1. Open the user's attached project "LocalizationHindi.zip"2. Go to File > Build Settings and switch to the An... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
[MacOS] Editor crashes after closing the splash screen
How to reproduce:1. Create new URP template project (other templates are crashing too, URP seems to be more consistent)2. Once splas... Read more
Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...
Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject