Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
0
Found in
2019.3.0b11
2019.4.10f1
2020.1.0a11
2020.2
Issue ID
1279756
Regression
Yes
[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functioning in Native Windows created by the Editor
How to reproduce:
1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)
2. Open the 'Scene.unityscene'
3. Enter Play Mode
4. [Optional: If your receive “NativeWindow.bundle” cannot be opened error, run ‘xattr -cr’ on the project directory]
5. Click the button in the Game View
6. In the window that pops up enter some text
7. Attempt to select it by using CMD+A, copy and paste it
Expected result: Edit commands are functioning, text can be selected, copied, pasted
Actual result: Edit commands do not work
Reproducible with: 2019.3.0b11, 2019.4.11f1, 2020.1.0a11, 2020.1.6f1, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.3.0b10, 2020.1.0a1, 2020.1.0a9
Notes:
Same issue can be observed in any project by selecting File > Build and attempting to select all, copy or paste in the build title pop-up window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a2
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b13
Resolution Note (fix version 2020.1):
Fixed in 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.16f1