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Fixed

Fixed in 6000.0.23f1, 7000.0.0a18

Votes

11

Found in

6000.0.8f1

6000.1.0a7

7000.0.0a1

Issue ID

UUM-74509

Regression

Yes

[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found while executing warning is thrown when Game view is open and OpenGL is used

-

*Steps to reproduce:*

1. Create a new URP 3D template project

2. Focus the Game view

3. Observe the Console

*Actual results:* CommandBuffer warning is thrown

*Expected results:* No errors or warnings are thrown

*Reproducible with versions:* 2023.3. 0a18, 6000.0.8f1

*Not reproducible with versions:* 2021.3.39f1, 2022.3.34f1, 2023.3.0a17

*Tested on (OS):* Ubuntu 22.04, Ubuntu 24.04

*Notes:*
* The issue does not reproduce when Vulkan API is used
* The issue does not reproduce when using a built-in pipeline
* Full warning:
** CommandBuffer: built-in render texture type 3 not found while executing  (SetRenderTarget depth buffer)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Comments (16)

  1. SARGE14

    Jun 09, 2025 04:39

    6000.1.6f1 same thing

  2. ToTouchAnEmu

    Jun 06, 2025 21:39

    Started having this issue today with 6000.1.6f1 reinstalled both unity and unity hub no resolve.

  3. DrJBN

    Jun 03, 2025 09:55

    Same error just started popping up in 6000.1.4f1

  4. ivartsdev

    May 25, 2025 15:43

    and not on Unbuntu but windows 11

  5. ivartsdev

    May 25, 2025 15:42

    And I created 2 completely new projects 1 in each editor version hoping it resolves. The tried to see if it would be solved after restaring these projects. But no untfortunately not resolved.

  6. ivartsdev

    May 25, 2025 15:39

    Yes do get the same even with unity 6000.1.4f1 and 6000.049f1 which I just installed after deleting former versions of 6000.1 and 6000.0x and reinstalling the unity hub.

  7. iALEXiii

    May 25, 2025 15:14

    I have the same in 6000.1.0f1. It's a fresh project, but also indeed only happens when enabling gizmos.
    I just tried upgrading to 6000.1.4f1 and still get the same warning

  8. mntngoatgames

    May 11, 2025 01:30

    I went through and unchecked everything from the gizmos menu that I could ("Selection Outline", and "Terrain Debug Warnings" wouldn't allow me to change them) and still get the error if I try to turn on Gizmos for the game view.

  9. mntngoatgames

    May 11, 2025 01:26

    Sorry. I have to revise my previous statements. Even without the Debug.DrawLine it happens if I try to enable Gizmos in the game view. I haven't gone through and tried disabling all of them individually yet, but something in that default list must be doing it.

  10. mntngoatgames

    May 11, 2025 01:20

    Only happens when I try to enable the gizmos in the game view with that DrawLine I mentioned.

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