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Fixed
Fixed in 6000.0.23f1, 7000.0.0a18
Votes
11
Found in
6000.0.8f1
6000.1.0a7
7000.0.0a1
Issue ID
UUM-74509
Regression
Yes
[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found while executing warning is thrown when Game view is open and OpenGL is used
*Steps to reproduce:*
1. Create a new URP 3D template project
2. Focus the Game view
3. Observe the Console
*Actual results:* CommandBuffer warning is thrown
*Expected results:* No errors or warnings are thrown
*Reproducible with versions:* 2023.3. 0a18, 6000.0.8f1
*Not reproducible with versions:* 2021.3.39f1, 2022.3.34f1, 2023.3.0a17
*Tested on (OS):* Ubuntu 22.04, Ubuntu 24.04
*Notes:*
* The issue does not reproduce when Vulkan API is used
* The issue does not reproduce when using a built-in pipeline
* Full warning:
** CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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SARGE14
Jun 09, 2025 04:39
6000.1.6f1 same thing
ToTouchAnEmu
Jun 06, 2025 21:39
Started having this issue today with 6000.1.6f1 reinstalled both unity and unity hub no resolve.
DrJBN
Jun 03, 2025 09:55
Same error just started popping up in 6000.1.4f1
ivartsdev
May 25, 2025 15:43
and not on Unbuntu but windows 11
ivartsdev
May 25, 2025 15:42
And I created 2 completely new projects 1 in each editor version hoping it resolves. The tried to see if it would be solved after restaring these projects. But no untfortunately not resolved.
ivartsdev
May 25, 2025 15:39
Yes do get the same even with unity 6000.1.4f1 and 6000.049f1 which I just installed after deleting former versions of 6000.1 and 6000.0x and reinstalling the unity hub.
iALEXiii
May 25, 2025 15:14
I have the same in 6000.1.0f1. It's a fresh project, but also indeed only happens when enabling gizmos.
I just tried upgrading to 6000.1.4f1 and still get the same warning
mntngoatgames
May 11, 2025 01:30
I went through and unchecked everything from the gizmos menu that I could ("Selection Outline", and "Terrain Debug Warnings" wouldn't allow me to change them) and still get the error if I try to turn on Gizmos for the game view.
mntngoatgames
May 11, 2025 01:26
Sorry. I have to revise my previous statements. Even without the Debug.DrawLine it happens if I try to enable Gizmos in the game view. I haven't gone through and tried disabling all of them individually yet, but something in that default list must be doing it.
mntngoatgames
May 11, 2025 01:20
Only happens when I try to enable the gizmos in the game view with that DrawLine I mentioned.