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Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
Visual Query Builder filter options show string tables when searching as...
Repro: 1. Open project with localization implemented.2. Open Unity Search (Edit -> Search All)/(Ctrl+K).3. Activate Visual Query ... Read more
On M1 Macs the Camera is not rendering in standalone Player when "Clear ...
How to reproduce:1. Open the attached “1378799.zip” project2. Open the “MainMap” Scene (search for it in Project window search)3. Bu... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
Position values are not loaded from Transform Default Preset
How to reproduce:1. Create a new Unity project2. Select Main Camera Game Object3. Change every Transform value4. Save Transform valu... Read more
Application freezes or throws errors when built as an .AAB file with Spl...
Reproduction steps:1. Open the reproduction project (there is none available in this case)2. Go to Edit > Project Settings... >... Read more
Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcu... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject