Search Issue Tracker
Duplicate
Votes
1
Found in
2020.2.0b2
Issue ID
1280245
Regression
Yes
GameObjects get Highlighted in the Hierarchy when clicking and dragging the mouse on the left side of the Scene view/Game view
How to reproduce:
1. Create a new project
2. Open the Hierarchy (Window->General->Hierarchy)
3. Open the Scene view (Window->General->Hierarchy)
4. Left-click and drag the mouse in the Scene view at the top left spot and release the left mouse button at the same hight as a GameObject in the list of Hierarchy
Expected results: No GameObject gets highlighted in the Hierarchy
Actual results: A GameObject gets highlighted in the Hierarchy
Reproducible with: 2020.2.0b2, 2020.2.0b5
Not reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.7f1, 2020.2.0b1
Notes:
- To reproduce this issue on the Game view you need to enter the Play Mode and before it loads move the mouse to the left side of the Game view
- Having the Hierarchy or Game view/Scene view docked or not doesn't matter
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1276583