Search Issue Tracker
Crash on StackAllocator::WalkAllocations when loading another Scene whil...
How to reproduce: 1. Open the project attached "1297307.zip" 2. Open any Scene 3. Enter Play Mode 4. Double click other Scene (might... Read more
[macOS] Build with IL2CPP scripting backend fails on Xcode
Reproduction steps: 1. Create a new project 2. Go Edit -> Project Settings -> Player 3. Switch Scripting Backend for Standalone to I... Read more
Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...
How to reproduce: 1. Open the attached "1297288 repro" project 2. Open the "Test" Prefab from Assets > Scenes folder 3. Select the "... Read more
EditorGUI.RectIntField fields have different Width and Height compared t...
Reproduction steps: 1. Download and open the attached project "RectIntTest.zip" 2. Open scene 'SampleScene' 3. Select GameObject 'Te... Read more
[IMGUI] The properties under Scoped Registries are overlapping when the ...
Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more
[Localization] Export XLIFF generates table with Notes node when notes a...
How to reproduce: 1. Open attached "Localization_XLIF_export_bug.zip" project 2. Select Window/Asset Management/Localization Tables ... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more
Spamming warning in URP Template
Steps: 1. Create new URP template 2. Change package manifest to use local Graphics folder, latest master 3. Open SampleScene 4. Obse... Read more
[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode
Reproduction steps: 1. Create a new project 2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store) 3. In the top-left menu bar na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects