Search Issue Tracker

0
votes
Fixed

Crash on StackAllocator::WalkAllocations when loading another Scene whil...

Scene Management

-

Dec 04, 2020

-

Version/s: 2020.1.0a18, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the project attached "1297307.zip" 2. Open any Scene 3. Enter Play Mode 4. Double click other Scene (might... Read more

1
votes
Fixed

[macOS] Build with IL2CPP scripting backend fails on Xcode

IL2CPP

-

Dec 04, 2020

-

Version/s: 2019.4.16f1, 2020.1.9f1

Reproduction steps: 1. Create a new project 2. Go Edit -> Project Settings -> Player 3. Switch Scripting Backend for Standalone to I... Read more

0
votes
Fixed

Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...

Scene Management

-

Dec 04, 2020

-

Version/s: 2020.1.0a5, 2020.2

How to reproduce: 1. Open the attached "1297288 repro" project 2. Open the "Test" Prefab from Assets > Scenes folder 3. Select the "... Read more

2
votes
Fixed

EditorGUI.RectIntField fields have different Width and Height compared t...

IMGUI

-

Dec 04, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

Reproduction steps: 1. Download and open the attached project "RectIntTest.zip" 2. Open scene 'SampleScene' 3. Select GameObject 'Te... Read more

0
votes
Fixed

[IMGUI] The properties under Scoped Registries are overlapping when the ...

IMGUI

-

Dec 04, 2020

-

Version/s: 2021.1.0a8, 2021.1.0a9

Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more

0
votes
Fixed

[Localization] Export XLIFF generates table with Notes node when notes a...

Package: Localization Package

-

Dec 04, 2020

-

Version/s: 0.9.0-preview

How to reproduce: 1. Open attached "Localization_XLIF_export_bug.zip" project 2. Select Window/Asset Management/Localization Tables ... Read more

0
votes
Fixed

[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...

Progressive Lightmapper

-

Dec 04, 2020

-

Version/s: 2019.4.15f1

Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more

2
votes
Won't Fix

Crash on AtomicStack::Pop when using Parallel.For to create entities in ...

Scripting

-

Dec 04, 2020

-

Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more

0
votes
Fixed

Spamming warning in URP Template

Shader System

-

Dec 04, 2020

-

Version/s: 2019.4, 2021.1

Steps: 1. Create new URP template 2. Change package manifest to use local Graphics folder, latest master 3. Open SampleScene 4. Obse... Read more

0
votes
Fixed

[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode

Package: Visual Scripting

-

Dec 04, 2020

-

Version/s: 1.4.13

Reproduction steps: 1. Create a new project 2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store) 3. In the top-left menu bar na... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.