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GoogleSheets does not call PullEnd on custom columns
When pulling a Google Sheet with a custom column, the PullEnd method is never called. Read more
Console subdivider is sometimes not moving when being dragged
Reproduction steps: 1. Open attached "case_1297826.zip" project 2. In the Console window, drag the subdivider Expected result: Subd... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more
UxmlFloatAttributeDescription and UxmlDoubleAttributeDescription are usi...
Reproduction steps: 1. Open Control Panel/ Region 2. In the Format dropdown menu, select German (Germany) 3. Select Additional Setti... Read more
Global Shader keyword limit is reached when Fallback Shader adds local k...
How to reproduce: 1. Open the user's attached "ShaderLocalKeywordBuild.zip" project 2. Open the "SampleScene" Scene 3. Go to File ->... Read more
[DXR] A RayTracingAccelerationStructure using Automatic management mode ...
A RayTracingAccelerationStructure that is using Automatic management mode will automatically add the Mesh Renderers in the Preview o... Read more
LocalizeStringEvent applies localization twice when activating object if...
Reproduction steps: 1. Open user attached Project "Test_localization_package_2" 2. Open "Assets/Scenes/SampleScene" 3. Press Play 4.... Read more
Allocation leak warnings are thrown when in Play Mode with Netcode packa...
How to reproduce: 1. Create a new project 2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0... Read more
[Packman] Package upgrade icon is not shown for packages that are instal...
Package upgrade icon is not shown for packages that are installed as a dependency of other packages. Icon is not shown even when dep... Read more
[Packman] Pre-release packages are visible in Package Manager regardless...
Pre-release packages are visible in Package Manager regardless of whether Pre-release packages are enabled or not. Refer the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects