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Fixed in 2021.1.X

Fixed in 2019.4.X

Planned for 2020.3.X

Votes

0

Found in

2018.4

2019.4

2020.1

2020.2

2021.1

2021.1.0a7

Issue ID

1297800

Regression

No

Global Shader keyword limit is reached when Fallback Shader adds local keywords to the list on Build

Shader System

-

How to reproduce:
1. Open the user's attached "ShaderLocalKeywordBuild.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build Settings
4. Press the "Build" button in the Build Settings
5. Observe the Console log

Expected result: No errors are thrown in the Console log
Actual result: "​​​​​​​Maximum number (256) of shader global keywords exceeded, keyword TEST_A_3 will be ignored." error message is thrown in the Console log

Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a9

Note:
- Commenting out the Fallback lines in the Shaders, the errors go away

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in: 2021.2.0a5

  2. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.2f1

  3. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.24f1

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