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0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce:1. Open an empty project2. Switch platform to Android3. Build and Run with "Build App Bundle" selected Expected result:... Read more

0
votes
Fixed

[DOTS Transform] SetComponentData is applied only to the parent Entity w...

Package: Unity Physics

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Oct 07, 2019

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Version/s: 0.1.1

How to reproduce:1. Open the attached project ("case_1189566.zip")2. Load the "SampleScene"3. Enter a Play Mode and open a Game view... Read more

0
votes
Fixed

URP Particle shader does not support PROCEDURAL_INSTANCING and Mesh GPU ...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2019

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Version/s: 4.10.0, 7.1.5

How to reproduce:1. Open the attached 'project-1189556' project and load 'SampleScene' scene2. Enter Play mode (and observe the FPS ... Read more

0
votes
Fixed

[WebGL] File context is not saved when downloading it with WebRequest Do...

WebGL

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Oct 07, 2019

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.1

How to reproduce:1. Open the user's attached project ("WebRequst_Error.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mod... Read more

0
votes
Fixed

[Subgraph] Subgraph operators can no longer be created from selected nodes

Package: Visual Effect Graph

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Oct 07, 2019

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Version/s: 7.2.0

Repro steps:1. Create a new VFX2. Add a few connected nodes to it3. Select the nodes and convert them to a subgraph4. Observe how th... Read more

0
votes
Fixed

[Subgraphs] Block subgraphs are ignored when the system using them is ne...

Package: Visual Effect Graph

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Oct 07, 2019

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Version/s: 7.2.0

Repro steps:1. Import the attached unity package2. Open Test Scene3. Observe how the VFX "Main" appears as white quad aligned upward... Read more

0
votes
Fixed

[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...

IL2CPP

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Oct 07, 2019

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Version/s: 2018.4, 2019.2.7f2, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Press the "Send webrequest" button4. Wait up to 3... Read more

0
votes
Fixed

2D URP Lights - Moving the Shadow Intensity slider causes the scene to d...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2019

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Version/s: 7.1.2

Moving the Shadow Intensity slider on a 2D light causes the scene to disappear. Steps to reproduce- Open the attached project in 201... Read more

0
votes
Fixed

[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...

2D

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Oct 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more

0
votes
Fixed

[Performance Testing API] Sample Group whose information is shown in the...

Package: Performance Test Framework

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Oct 06, 2019

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Version/s: 1.2.6

How to reproduce:1. Open the attached "MedianValueBug.zip"2. Open Window > General > Test Runner3. Select the "Forward" and "R... Read more

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