Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2017.4.X, 2018.4.X
Votes
0
Found in
2017.4
2018.4
2018.4.10f1
2019.1
Issue ID
1189549
Regression
No
[WebGL] File context is not saved when downloading it with WebRequest DownloadHandlerFile on WebGL builds
How to reproduce:
1. Open the user's attached project ("WebRequst_Error.zip")
2. Open the repro scene ("SampleScene")
3. Enter Play Mode
4. Notice the loaded text.
5. Exit Play Mode
6. Make a WebGL build and run it
Expected results: Text is loaded the same way as in the Editor
Actual results: Text is not loaded
Reproducible with: 2017.4.32f1, 2018.4.11f1, 2019.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Resolution Note (fix version 2019.1):
Fixed in: 2018.4.16f1, 2019.1.0a5 and above
Resolution Note (fix version 2017.4):
Fixed in 2017.4.37f1