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Output Mesh uses particle motion vectors even when it is not moving and ...
Repro steps: 1. Import the attached project and open the repro scene 2. Enter play mode 3. Observe that both the particles and the c... Read more
[HDRP] SG_Eye.shadergraph warning on opening a clean project
Reproduction: 1) Delete a library of any project using master 2) Open a project There will be a warning in the console, reproduced ... Read more
Unexpected compilation warning in VFXMouseEventBinder
Unexpected compilation warning when new input system is installed and enabled : com.unity.visualeffectgraph\Runtime\Utilities\EventB... Read more
[Lighting Explorer] Static emissives tab should show material without "S...
Steps 1. create a new URP template project 2a. In project tab, right click > create > Material 2b. In inspector, enable emission che... Read more
Linux Editor crashes with "mmap(PROT_NONE)" assertion failure during GC ...
How to reproduce: 1. Open the attached (ManyClears.7z) project 2. Open the Test scene 3. Enter Play Mode 4. Wait for at least a minu... Read more
Editor crashes while building when Resources folder contains prefab with...
Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more
SceneManager.sceneCount includes the unloaded Scene when it is called in...
Reproduction steps: 1. Open the attached "case_1312900.zip" project and Scenes/SampleScene scene 2. Add Scenes/Scene2 scene to the H... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
[iOS] Social API score.userID returns a legacy ID from GameCenter
Steps to reproduce: 1. Open the attached project ("1312882.zip") 2. Build and deploy the Xcode project to a device 3. Press "Auth" b... Read more
GI bake isn't started with multiple Editors warning after pressing Gener...
Steps to repro: 1. Download the attached project and open "SampleScene" scene; 2. Clear Baked Data in the Lighting window; 3. Add re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"