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0
votes
Fixed

Output Mesh uses particle motion vectors even when it is not moving and ...

Visual Effects

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Feb 08, 2021

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Version/s: 2020.2.2f1

Repro steps: 1. Import the attached project and open the repro scene 2. Enter play mode 3. Observe that both the particles and the c... Read more

0
votes
Fixed

[HDRP] SG_Eye.shadergraph warning on opening a clean project

Package: Scriptable Render Pipeline HD

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Feb 08, 2021

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Version/s: master 2021/02/08

Reproduction: 1) Delete a library of any project using master 2) Open a project There will be a warning in the console, reproduced ... Read more

0
votes
Fixed

Unexpected compilation warning in VFXMouseEventBinder

Package: Visual Effect Graph

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Feb 08, 2021

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Version/s: 10.3.1

Unexpected compilation warning when new input system is installed and enabled : com.unity.visualeffectgraph\Runtime\Utilities\EventB... Read more

0
votes
Fixed

[Lighting Explorer] Static emissives tab should show material without "S...

Progressive Lightmapper

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Feb 08, 2021

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Version/s: 2021.1.0a7

Steps 1. create a new URP template project 2a. In project tab, right click > create > Material 2b. In inspector, enable emission che... Read more

1
votes
Duplicate

Linux Editor crashes with "mmap(PROT_NONE)" assertion failure during GC ...

Linux

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Feb 08, 2021

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Version/s: 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached (ManyClears.7z) project 2. Open the Test scene 3. Enter Play Mode 4. Wait for at least a minu... Read more

0
votes
Active

Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

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Feb 08, 2021

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Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more

0
votes
Fixed

SceneManager.sceneCount includes the unloaded Scene when it is called in...

Scene Management

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1312900.zip" project and Scenes/SampleScene scene 2. Add Scenes/Scene2 scene to the H... Read more

0
votes
Fixed

[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...

Mono

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more

0
votes
Fixed

[iOS] Social API score.userID returns a legacy ID from GameCenter

iOS

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1312882.zip") 2. Build and deploy the Xcode project to a device 3. Press "Auth" b... Read more

0
votes
Fixed

GI bake isn't started with multiple Editors warning after pressing Gener...

Progressive Lightmapper

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Feb 07, 2021

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Version/s: 2021.2.0a4

Steps to repro: 1. Download the attached project and open "SampleScene" scene; 2. Clear Baked Data in the Lighting window; 3. Add re... Read more

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