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Duplicate

Votes

0

Found in [Package]

1.1.1

Issue ID

LOC-579

Regression

No

[Localization] GameObject is not checking for changed Locale when re-enabled

Package: Localization Package

-

How to reproduce:
1. Open the user's attached project "DeactivatedGameObjectLocalizer.zip"
2. Open the "Main" Scene and press Play
3. In the Game view press the "Toggle Flag" Button and then the "Change Locale" Button
4. Press the "Toggle Flag" Button

Expected result: "Flag" GameObject's Source Image is changed
Actual result: "Flag" GameObject's Source Image remains unchanged

Reproducible with: 1.0.0 (2021.2.11f1), 1.0.5 (2021.2.11f1, 2022.1.0b6), 1.1.1 (2021.2.11f1, 2022.1.0b6, 2022.2.0a3)
Could not test with: 2019.4.35f1, 2020.3.27f1 (The list of \[SerializeReference] objects being deserialized is from a more recent version of Unity. This is not supported and objects will be skipped.)

Note: Similar to case 1395269

  1. Resolution Note:

    This will not be fixed

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