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Votes
0
Found in [Package]
1.1.1
Issue ID
LOC-579
Regression
No
[Localization] GameObject is not checking for changed Locale when re-enabled
How to reproduce:
1. Open the user's attached project "DeactivatedGameObjectLocalizer.zip"
2. Open the "Main" Scene and press Play
3. In the Game view press the "Toggle Flag" Button and then the "Change Locale" Button
4. Press the "Toggle Flag" Button
Expected result: "Flag" GameObject's Source Image is changed
Actual result: "Flag" GameObject's Source Image remains unchanged
Reproducible with: 1.0.0 (2021.2.11f1), 1.0.5 (2021.2.11f1, 2022.1.0b6), 1.1.1 (2021.2.11f1, 2022.1.0b6, 2022.2.0a3)
Could not test with: 2019.4.35f1, 2020.3.27f1 (The list of \[SerializeReference] objects being deserialized is from a more recent version of Unity. This is not supported and objects will be skipped.)
Note: Similar to case 1395269
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Resolution Note:
This will not be fixed