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1
votes
Fixed

[XR][XR SDK][Oculus] In mirror view, Render viewport scale changes take...

XR SDK

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Nov 01, 2019

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Version/s: 2018.1.0b12

When using XR SDK oculus 1.1.1 and higher changing the render viewport scale results in a single frame of the blit to mirror screen ... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549,2. Edit File->Build Settings...->Player Settings...->Player->Lightmap ... Read more

0
votes
Fixed

[GPU PLM] CL_INVALID_PROGRAM error and fallback to CPU Lightmapper after...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2020.1.0a12

Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button. Exp... Read more

0
votes
Fixed

[IMGUI] Width text is misaligned in Trail Renderer preset asset

Visual Effects - Legacy

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Nov 01, 2019

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Version/s: 2019.3.0b9

Width text and its value are misaligned in Trail Renderer preset asset. Steps to repro:1. Create a new project.2. GameObject > Ef... Read more

0
votes
Fixed

[VCS] Workflow: Moving assets should be optionally allowed even when the...

Version Control

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Nov 01, 2019

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Version/s:

In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more

0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

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Nov 01, 2019

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Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

0
votes
Fixed

[HDRP] "Shutter Speed" dropdown text is clipped when "1/Second" option i...

Package: SRP HD Template

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Nov 01, 2019

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Version/s: 7.1.2

"Shutter Speed" dropdown text is clipped when "1/Second" option is selected from the "Physical" component under Camera in the Inspec... Read more

1
votes
Fixed

[InputSystem] InputAction.ReadValue<float> returns 0 when a Hold Action ...

Package: Input System

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Nov 01, 2019

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open the attached project "1195498.zip"2. Open the SampleScene3. Enter Play mode and hold "Space" button pressed... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

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