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[VFX] Collision with SDF not correct and not robust
The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more
Progress bar has duplicate information
When the Editor compiles a missing shader variant the progress bar shown has duplicate information: the title says "Compiling shader... Read more
[HUB] Dropdowns do not work in "Add modules" screen
To reproduce: 1. Open HUB;2. Go to "Installs" menu;3. Click on a cog icon in any installed build section;4. Select "Add modules";5. ... Read more
[Animation] Clicking on search field doesn't cancel name selection mode ...
Steps to reproduce:1. Open an existing project or create a new one2. Open Animator window (Window -> Animation -> Animator)3. ... Read more
Fail loading image to Prefab when the Player Mode Script is set to 'Use ...
Reproduction steps:1. Open the attached 'AddressableTestProject.zip'2. Go to the 'Window -> Asset Management -> Addressables -... Read more
Player settings become invisible after importing new Graphics API on HDR...
Reproduction steps:1. Create a new HDRP Template Scene project2. Go Edit -> Project Settings -> Player3. Add a new Graphics AP... Read more
VFX compile error when using GraphicsBuffer Color & Vector4.
Repro steps:1. Import the attached GraphicsBufferMinRepro package in an URP/VFX-enabled project2. Open the GeometrySurfaceVFX scene3... Read more
[WebGL] [iOS] WebCamTexture.devices always returns 1 device
How to reproduce:1. Open the attached project ("1406834_20212.zip")2. Build and deploy the WebGL project3. In a browser visit the UR... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Test3. Delete the "check" Prefab4. ... Read more
[XR][Built-in RP][Surface Shader] UNITY_SETUP_STEREO_EYE_INDEX_POST_VERT...
Steps to reproduce:1. Create a VR template project or download the project from the attached Google Drive2. Install Oculus plugin th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title