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Shader error db grows on each build
Library/ShaderCache.db increases on every build, potentially running out of disk space eventually if the project contains lots of sh... Read more
[UIR] UIToolkit gamma to linear conversion lacks precision
When using the UIToolkit runtime in a linear project, the gamma to linear conversion lacks precision. Steps to reproduce: -Open the... Read more
Multiple error messages are thrown when trying to expand the Event list ...
How to reproduce: 1. Open the attached "1317735 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Select the ... Read more
[SpriteShapeProfile] On deselecting game object from the Inspector windo...
On deselecting game object from the Inspector window leads to deselecting Sprite Shape Renderer Steps to Repro: 1. Create a new Pr... Read more
NullReferenceException is thrown on clicking, "Take Snapshot" button in ...
NullReferenceException and FileNotFoundException is thrown on clicking on, "Take Snapshot" button in Indoors/OutdoorsScene Template.... Read more
[Preset] Unable to delete a tag from TagManager preset asset
UnityException: Tag: error thrown while deleting a tag from TagManager preset asset. Steps to repro: 1. Create a new project. 2. E... Read more
[Preset] NullReferenceException thrown on disabling "Auto Graphics API f...
NullReferenceException error thrown on disabling "Auto Graphics API for Windows" checkbox in player settings preset asset. Steps t... Read more
[HDRP][Hybrid Renderer] Mesh Renderer Sorting Priority is not sorting co...
Steps to reproduce: 1. Open attached project and point to your dots repo path 2. Open Scenes -> 1x_Materials -> 1220_Sorting.unity 3... Read more
[Profiler] Timeline sample names from surrounding frames disappear when ...
Repro steps: 1. Open any Project 2. Open the Profiler window and Profile the Editor 3. Stop Profiling, and select a frame somewher... Read more
[Android][TMP] InputField selection appears above keyboard and is intera...
How to reproduce: 1. Open the attached project 2. Make sure InputField (TMP) has "Hide Mobile Input" enabled 3. Build & Run on mobil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view