Search Issue Tracker
Fixed in 7.0.0-pre.2
Votes
0
Found in [Package]
3.0.1, 4.0.0, 5.0.0, 5.1.1, 6.0.0
Issue ID
1317728
Regression
No
[SpriteShapeProfile] On deselecting game object from the Inspector window leads to deselecting Sprite Shape Renderer
On deselecting game object from the Inspector window leads to deselecting Sprite Shape Renderer
Steps to Repro:
1. Create a new Project
2. Install 2D SpriteShape from Package Manager
3. Hierarchy > Create > 2D > Sprite Shape > Open Shape (Closed Shape can also be selected)
4. Deselect - Hierarchy > Open Sprite Shape > Inspector
Expected Result:
Only Game Object should be deselected
Actual Result:
Sprite Shape Renderer is getting deselected
Reproducible on: 2021.2.0a7, 2021.1.0b9, 2020.2.6f1, 2020.1.17f1, 2019.4.21f1, 2018.4.23f1
Environment: Windows 10 and Mac 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
Resolution Note (fix version 7.0.0-pre.2):
A fix for this issue is available in 2D SpriteShape package 7.0.0-pre.2 and above on Unity 2021.2.0a20 and above