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OnEnable and OnDisable are being called in wrong order
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene 3. Select Go 1 in the Hierarchy 4. Select Go 2 i... Read more
[DOTS Physics] Debug Draw Colliders does not respect Z-Depth sorting
How to reproduce: 1. Open the attached project named "Case_1318856" 2. Open the Scene named "4a. Joints Parade" 3. Observe the Game ... Read more
[URP] NullReferenceException error is thrown on undoing after removing "...
NullReferenceException error is thrown on undoing after removing "New Render Objects" in CustomForwardRendererData. Steps to repro:... Read more
[Shader Graph] Graph Settings window loses focus on expanding Universal ...
Graph Settings window closes and Node Settings window opens up on expanding/closing Universal dropdown when property selected in Bla... Read more
[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...
Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro: 1. C... Read more
[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...
How to reproduce: 1. Open the user's attached "DxrHideFlagsTest" project 2. Open the "Test" Scene 3. Enter the Play Mode Expected r... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce: 1. Open the attached project 2. Click File > Build Settings 3. Build the project Expected result: The game builds... Read more
[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...
How to reproduce: 1. Open the user's attached project 2. Open the "SCENE" Scene 3. Go to Window -> Rendering -> Lighting 4. Press th... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects