Search Issue Tracker
Fixed
Votes
0
Found in [Package]
12.0.0
Issue ID
1318823
Regression
No
[HDRP][DXR] Reflections don't appear when the GameObject is instantiated with HideFlags
How to reproduce:
1. Open the user's attached "DxrHideFlagsTest" project
2. Open the "Test" Scene
3. Enter the Play Mode
Expected results: All three spheres have reflections
Actual results: The most-right sphere doesn't have a reflection
Reproducible with: 7.4.2, 7.5.3 (2019.4.22f1), 10.3.1 (2020.3.1f1), 11.0.0 (2021.1.0f1), 12.0.0 (2021.2.0a10)
Could not test with: 2018.4 because the High Definition RP was not yet available, High Definition RP 7.4.1 and earlier because of the CS0535 error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note:
I'm postponing this bug for now, since we are working on an API that properly fixes this issue. We will check again once the API is ready.
Fixed in HDRP 14.0.0