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[macOS] Video Player's 5.1 audio channel layout is incorrect when output...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Listen for the sound cues Ex... Read more
Opening WebGL build in Private Browsing mode does not work if Data Cachi...
1. Create an empty WebGL project 2. Make sure WebGL "Data Caching" option is enabled in project build settings. 3. Do a Release buil... Read more
AssetDatabase is overwriting GUIDs
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select Bundles/RandomBundle/C/MenuItem asset 3. Se... Read more
Packages cannot be added from a registry that returns invalid publish da...
As reported on the Unity forums, adding packages from the Github npm package registry produces the following error on Windows: Cann... Read more
[iOS] Realtime Global Illumination is not supported in URP warnings appe...
Reproduction steps: 1. Download and open the attached "RealtimeGIBug" project 2. Build and deploy the project to iOS 3. Observe the ... Read more
[DX12] Contrast changes while resizing built Unity Player Window in Wind...
How to reproduce: 1. Open the attached project ("New Unity Project (12).zip") 2. In Project Settings/Player/Resolution and Presentat... Read more
[ParticleSystemForce] Errors are thrown on accessing Preset when Particl...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Text] Windows Failed to load on enabling 'UI Toolkit Live Reload' optio...
From 'Text' windows, when 'Font Asset Creator' or 'Sprite Importer' window is opened then on enabling 'UI Toolkit Live Reload' optio... Read more
Expanded LocalizedString doesn't end with EndHeaderFoldoutGroup and erro...
How to reproduce it: 1. Open the attached project "1309068.zip" 2. Load the "SampleScene" Scene 3. Select a "GameObject" in the Hier... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps: 1. Open user attached project 2. Open Assets\StartStopSubsystems\StartStop 3. Enter Playmode 4. Click Button in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects