Search Issue Tracker
Fixed in 3.0.2
Votes
0
Found in [Package]
3.0.0
Issue ID
1409491
Regression
No
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:
1. Open project "2D Debug.zip"
2. Open Scene "SampleScene"
3. From the Asset folder, select the Rule Tile "White Rule Tile"
4. In the Inspector window, change one of the Tiling Rules Collider to Sprite, then change it back to Grid and save
5. Close and reopen the project
6. Observe tiles
Expected result: Tiles colliders are Grid
Actual result: Tiles colliders are Sprite
Reproducible with: 1.0.0 (2019.4.37f1, 2020.3.32f1. 2021.2.27f1, 2022.1.0b13, 2022.2.0a8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Resolution Note (fix version 3.0.2):
Fixed in 2022.2.0a9