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Fixed in 2022.2.X
Votes
2
Found in
2021.2.0a9
2021.2.14f1
2022.1
2022.2
Issue ID
1409430
Regression
Yes
"This Mesh Collider is attached to GameObject but doesn't have Read/Write enabled" error when creating a mesh without vertices
Reproduction steps:
1. Open the user's attached "MeshTest.zip" project
2. Open the "SampleScene" Scene
3. Enter the Play mode
4. Observe the Console window
Expected result: The error tells the user that they are trying to set a mesh with 0 vertices.
Actual result: "This Mesh Collider is attached to GameObject at path 'TestMesh' with Mesh '' in Scene 'SampleScene' but doesn't have Read/Write enabled. Only colliders that have default cooking options, are not scaled non-uniformly, and their meshes are not marked dirty can leave this disabled." error message appears
Reproducible with: 2021.2.0a9, 2021.2.15f1, 2022.1.0b12, 2022.2.0a8
Not reproducible with: 2019.4.36f1, 2020.3.36f1, 2021.2.0a8
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a12