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Playhead representation on scroll bar does not account for user viewing ...
Currently the white bar representing the current playhead position on the horizontal scroll bar is set to be relative to the playabl... Read more
Videoplayer->AudioSource First instance of OnAudioFilterRead fails to ge...
Reproduction steps: 1. Open user attached Project "AudioFilterRead" 2. Open SCENE_PATH Scene 3. Press Play Expected result: The Scr... Read more
Generated locales are not displayed in WebGL build
Reproduction steps: 1. Open the user's attached project and switch to WebGL platform 2. Build and Run Samples/Localization/0.10.0-pr... Read more
The Component is not disabled/enabled via script until mouse hovers over...
How to reproduce: 1. Open the attached "1320215_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
[Windows] Shader Compiler Crashes When Compiling Shaders for Metal
Reproduction steps: 1. Download and open the "compute shader compilation test 19.4.21.zip" project 2. In the Project window, select ... Read more
[UIR] Overflow Hidden does not work when VisualElement's Width or Height...
Reproduction steps: 1. Open the user's attached "Interface.zip" project 2. Load the "Environment" scene 3. Make sure the Game view i... Read more
Scene Catalog not loaded (Android)
How to reproduce: 1. Open attached project "simplified.zip" 2. Open Scene "ForEach" 3. Add a new android build configuration 3. Buil... Read more
NonReorderable attribute is ignored when an Object (that has an array) f...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Observe the I... Read more
[Tiny] Build fails with ShaderCompiler errors
Reproduction steps: 1. Open the user's attached project and Assets/scene_01 scene 2. In the Project window, select Assets/build asse... Read more
UI Toolkit ObjectField doesn't line up
How to reproduce it: 1. Open the attached project "1320031.zip" 2. Load the "TestScene" Scene 3. In the Hierarchy window, select a "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects