Search Issue Tracker

1
votes
Fixed

Missing include in surface shader outputs wrong errors

Shader System

-

Mar 17, 2022

-

Version/s:

Trying to include a missing file in a surface shader outputs confusing and wrong error messages. Read more

0
votes
Won't Fix

"Resetting event queue with pending events" error thrown after connectin...

Package: Unity Transport

-

Mar 17, 2022

-

Version/s: 1.0.0-pre.16

Reproduction steps:1. Open the user's attached project "netcode-tests.zip"2. Enter Play mode3. Observe the Console window Expected r... Read more

0
votes
Not Reproducible

Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...

Shader System

-

Mar 17, 2022

-

Version/s: 2020.3.15f1, 2020.3.21f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached user project2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with... Read more

2
votes
By Design

AppDomain exception events do not get called

Mono

-

Mar 17, 2022

-

Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

0
votes
Fixed

[DXR] Global UAVs don't work in ray tracing shaders

DirectX12

-

Mar 17, 2022

-

Version/s: 2022.2.0a8

Global UAVs in ray tracing shaders are not bound and produce console errors instead. Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

-

Mar 17, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1411407" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more

5
votes
Fixed

[Linux] Webgl build crashes every time when using Unity Editor on Linux

Web Platform

-

Mar 17, 2022

-

Version/s: 2021.2, 2021.2.15f1

How to reproduce:1. Create new 3d project2. Switch platform target to WebGL3. Build and run Expected result: Build succeedsActual re... Read more

0
votes
Fixed

[Mac] Stack trace is not available after a crash in the Editor log

Mono

-

Mar 17, 2022

-

Version/s: 2020.3.31f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more

0
votes
Duplicate

Hierarchy window expand/collapse animation is stuttering when expanding/...

IMGUI

-

Mar 17, 2022

-

Version/s: 2022.2.0a8

How to reproduce:1. Open the user's attached project "Hierarchy.zip"2. Toggle visibility of child GameObjects in the Hierarchy windo... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

-

Mar 16, 2022

-

Version/s: 14.0.0

Reproduction steps:1. Open the user's attached project2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRende... Read more