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Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
5
Found in
2021.2
2021.2.15f1
Issue ID
1411380
Regression
Yes
[Linux] Webgl build crashes every time when using Unity Editor on Linux
How to reproduce:
1. Create new 3d project
2. Switch platform target to WebGL
3. Build and run
Expected result: Build succeeds
Actual result: Exception is thrown in the console:
"The resource Internal-ErrorShader.shader could not be loaded from the resource file!"
"The resource Soft.psd could not be loaded from the resource file!"
"The resource UnitySplash-cube.png could not be loaded from the resource file!"
" GL.End requires material.SetPass before!" ...
Building WebGL on Linux, on Unity 2021.2 (after the incremental build was implemented for WebGL), results in unity_default_resources not being included in the resource data file.
Affects Unity 2021.2+
Affects all Linux distributions.
Not repro on Windows or macOS
Comments (3)
-
Michael_Swan
Jun 08, 2022 00:21
It's fixed in 2021.3.4 LTS+. Other versions might be fixed as well.
-
hawam
May 28, 2022 19:18
Looks like it has been in review for
LTS version for some time. Can we get a rough estimate of when we can get it. -
IainMint
May 27, 2022 11:51
We can't vote as its fixed but we'd like the fix in the LTS version as well please.
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a14