Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
5
Found in
2021.2
2021.2.15f1
Issue ID
1411380
Regression
Yes
[Linux] Webgl build crashes every time when using Unity Editor on Linux
How to reproduce:
1. Create new 3d project
2. Switch platform target to WebGL
3. Build and run
Expected result: Build succeeds
Actual result: Exception is thrown in the console:
"The resource Internal-ErrorShader.shader could not be loaded from the resource file!"
"The resource Soft.psd could not be loaded from the resource file!"
"The resource UnitySplash-cube.png could not be loaded from the resource file!"
" GL.End requires material.SetPass before!" ...
Building WebGL on Linux, on Unity 2021.2 (after the incremental build was implemented for WebGL), results in unity_default_resources not being included in the resource data file.
Affects Unity 2021.2+
Affects all Linux distributions.
Not repro on Windows or macOS
Comments (3)
-
Michael_Swan
Jun 08, 2022 00:21
It's fixed in 2021.3.4 LTS+. Other versions might be fixed as well.
-
hawam
May 28, 2022 19:18
Looks like it has been in review for
LTS version for some time. Can we get a rough estimate of when we can get it. -
IainMint
May 27, 2022 11:51
We can't vote as its fixed but we'd like the fix in the LTS version as well please.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a14