Search Issue Tracker
By Design
Votes
2
Found in
2019.4
2019.4.34f1
2020.3
2021.2
2022.1
2022.2
Issue ID
1411415
Regression
No
AppDomain exception events do not get called
How to reproduce:
1. Open the attached project ("1411415_202220a8.zip")
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Observe the Console window
Expected result: UnhandledException is called, "Logging unhandled exception." is logged in the Console
Actual result: UnhandledException is not called, "Logging unhandled exception." is not logged in the Console
Reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Note:
- Also reproducible with IL2CPP builds
Comments (1)
-
brungarc
Apr 21, 2022 15:08
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
Resolution Note (2022.2.X):
Use the ILogHandler (https://docs.unity3d.com/ScriptReference/ILogHandler.html) interface to reliably get information about managed exceptions on any thread.