Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
0
Found in
2022.2.0a8
Issue ID
1411409
Regression
Yes
[DXR] Global UAVs don't work in ray tracing shaders
Global UAVs in ray tracing shaders are not bound and produce console errors instead.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance Samples are using the obsolete "FindFirstObjectByType" method
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
Add comment