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"The Prefab you want to instantiate is null" error appears after switchi...
How to reproduce:1. Open project "GameObjectImporter.zip"2. Select "testAsset.myabc" (Assets > testAsset)3. In the Inspector wind... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
'Unable to allocate new scene culling mask' warning when creating textur...
Reproduction steps:1. Open the attached user's project2. Go to the 'Maybe bugs -> Try this'3. Observe the created 'Assets\Texture... Read more
Directions in the Visual Effect Graph always propagate as Local when usi...
How to reproduce:1. Open the attached project "testingtest.zip"2. Open the "SampleScene" Scene3. Open the Assets/VFX/test.vfx4. Focu... Read more
Dynamic object flickers when sampling lightprobes
Steps to reproduce1. Open the attached reproduction project2. Open the scene under Assets/First.unity3. Observe the scene. There is ... Read more
[CPULM[ The CPU Lightmapper takes longer to complete a bake
Steps to reproduce:1. Clone the Bake Performance repro project linked below2. Run the CPU Lightmapper Bake Peformance tests3. Notice... Read more
Editor Window starts to glitch when resized between two monitors
How to reproduce:1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control)2. Turn off "Displays h... Read more
Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...
How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template