Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
Issue ID
1413235
Regression
No
Directions in the Visual Effect Graph always propagate as Local when using Subgraph Operators
How to reproduce:
1. Open the attached project "testingtest.zip"
2. Open the "SampleScene" Scene
3. Open the Assets/VFX/test.vfx
4. Focus on the "Test 2" Context Block
Expected result: Nodes with direction coming from the "Test 1" Context Block are propagated as "World"
Actual result: Nodes with direction coming from the "Test 1" Context Block are propagated as "Local"
Reproducible with: 7.7.1 (2019.4.37f1), 10.8.1 (2020.3.33f1), 12.1.6 (2021.2.19f1, 2021.3.0f1), 13.1.7 (2022.1.0b15), 14.0.2 (2022.2.0a9)
Notes:
- Only reproducible with the WorldSpace Direction of Vector type
- Not reproducible with the WorldSpace Direction of Vector3 type
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
This is a duplicate of issue #1163500