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Issue ID




"SerializedObject target has been destroyed." is thrown when discarding changes made on SpriteLibraryAsset

Package: 2D Animation


How to reproduce:
1. Open the attached "case_1413306" project
2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" directory in the Project Browser
3. Make some changes on the selected asset in the Inspector
4. Select any other SpriteLibraryAsset with discarding (reverting) the earlier-done changes

Expected result: Changes done earlier are discarded without any abnormal behaviour
Actual result: Changes are discarded with "SerializedObject target has been destroyed." thrown in the Console log

Reproducible with: 8.0.0, 8.0.1 (2022.2.0a6, 2022.2.0a11)
Not reproducible with: 7.0.4, 8.0.1 (2021.3.1f1, 2022.1.0f1, 2022.2.0a5)
Couldn't test with: 3.2.17, 5.2.0 (2019.4.38f1, 2020.3.34f1) (downgrading-related errors are thrown)

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