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Votes
0
Found in [Package]
14.0.2
Issue ID
1413308
Regression
No
[2D URP] Render Pipeline Converter did not show all object in the list when initialize
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
After discuss with dev and decided not to maintain a hierarchy in the list since it already shows the path of the scene/prefab it is located in