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0
votes
Fixed

[GPULM] - Fallback to CPULM failing on reading totalRaysCastCountBuffer

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails while reading totalRaysCastCountBuffer used to measure baking performance. This happens in RRBakeL... Read more

0
votes
Won't Fix

Baking GI stalls when baking a specific SpeedTree asset

Progressive Lightmapper

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Mar 15, 2021

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Version/s: 2019.4, 2021.2, 2021.2.0a9

Steps to repro: 1. Download the attached project and open "tree" scene; 2. In the Lighting window (Window>Rendering>Lighting) press ... Read more

0
votes
Fixed

Crash on vk::DataBuffer::CreateResource when building the project on Vul...

Vulkan

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Mar 15, 2021

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Version/s: 2020.3, 2020.3.0f1

Reproduction steps: 1. Open the attached project "VulkanCrash.zip" from the Google Drive link 2. Go to 7DaysToDie > Build Dialog 3.... Read more

0
votes
Fixed

[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...

IL2CPP

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Mar 15, 2021

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Version/s: 2020.2.0a3, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("2020.2.zip") 2. Check "Development Build" and "Script Debugging" in Build Setting... Read more

3
votes
Duplicate

Cannot expand a Serializable struct in a Scriptable Object from a custom...

IMGUI

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Mar 15, 2021

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Version/s: 2020.2.0a16, 2020.2.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open Test/Window Test 3. Select DialogData in the object picker 4. Try to expand t... Read more

0
votes
Won't Fix

[URP] Right click > reset on UniversalAdditionalCameraData component bre...

URP Features

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Mar 15, 2021

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Version/s: 2021.1.0a7

Steps: 1. open any URP project (new URP template or UniversalRenderingExamples) 2. open a scene with a camera+assets (like, ToonOutl... Read more

0
votes
Fixed

[Windows] New Unity projects open in windowed mode after closing the las...

Window management

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Mar 15, 2021

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Version/s: 2020.2.5f1

How to reproduce: 1. Create a new Unity project 2. Make the Unity Editor Window fullscreen 3. Close the project 4. Create a new Unit... Read more

0
votes
Fixed

[iOS] Game View Aspect Ratio dropdown includes no longer supported devices

Mobile

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Mar 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Steps to reproduce: 1. Create a new project or open an existing one 2. Switch build target to iOS 3. Navigate to Game View 4. Click ... Read more

0
votes
Fixed

Numerous errors are thrown upon removing ArticulationBody Component in P...

Physics

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Mar 15, 2021

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Version/s: 2020.2, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project, Bug scene 2. Enter Play Mode 3. Make sure Scene View is visible(tested with Scene an... Read more

1
votes
Third Party Issue

[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...

Metal

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Mar 15, 2021

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Version/s: 2019.4, 2019.4.22f1

Reproduction steps: 1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene" 2. Enter Play Mode R... Read more

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