Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.3.0
Issue ID
ISXB-27
Regression
Yes
WithControlsExcluding excludes keys that are the starting letters of the keyboard key names when rebinding controls
Reproduction steps:
1. Open the user's attached "InputTest.zip" project
2. Open the "RebindingUISampleScene" Scene
3. Enter the Play mode
4. Try to rebind the "Interact" controls to "Esc", "Any", "E" or "A" keys
Expected result: Can't change controls only to "Esc" and "Any" keys
Actual result: Can't change controls to "Esc", "Any", "E" and "A" keys
Reproducible with: 1.3.0 (2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6)
Not reproducible with: 1.2.0 (2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6)
Notes:
- Reproducible with all keyboard keys (e.g., excluding "Spacebar" key also excludes "S" key)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
E and A issue already fixed in 1.4 or greater. Escape key behaviour is by design as by default, escape only cancels rebinds on non-button controls.